Current VR technology most commonl uses virtual reality headsets or multi-projected environments, sometimes in combination with physical environments or props, to generate realistic images, sounds and other sensations that simulate a user's physical presence in a virtual or imaginary enironment.
A person using virtual reality equipment is able to "look around" the artificial world, move around in it, and interact with virtual features or items. The effect is commonly created by VR headsets consisting of a head-mounted display with a small screen in front of the eyes, but can also be created through specially designed rooms with multiply large screens.
This week in our instructional techologies and materials design lesson, we also tried how virtual reality works with headsets. The headsets don't necessarily need to be expensive. Indeed, the headset I used was very cheap and perform what other branded headsets capable of doing.
Our teacher, beforehand warned us that if we stand still while watching/looking around, after a minute or two, we become dizzy. He adviced us that we should be in motion while doing.
The thing I noticed that even if it was just for a couple minutes, we were excited to try it out. Some students, also, were very excited and can't stop screaming.
However, the limitation that while doing it, interaction cannot be obtained. It is restricted and limited.
But, overall, it was such an amazing experience for me. We can use it in our language classes, for example, when we teach directions, or when we want them to make narratives. So many options other than these can be found to teach to the students.
I believe that VR use in education will be helpful since it is not costly and it can motivate the students.
This is the headset that we used in our class.
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My VR Experience
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